A downloadable game for Windows, macOS, and Linux


A small game concept I made in Godot to start getting (back) into gamedev. It's kinda like snake but in space! Built using Godot 4 Alpha 7.

I always struggle with scope creep when trying to get into a gamedev project, so this time I wanted to build something with the mindset of a gamejam. I had a week-plus vacation from work, so my goal was to build and publish a game before my vacation was over. By the end of the week, I had something that was playable with most of the art in place to boot, but I held off on publishing it until I got a few kinks ironed out. So, I didn't meet my original goal, but I still feel that this was a positive expierence overall!

Since that first week or so of progress, I've added music and sound effects, a few settings in the main menu, a few gameplay and visual tweaks, and some performance improvements. I also implemented controller support with help and contributions from @asheliahut!

PlatformsWindows, macOS, Linux
Rated 5.0 out of 5 stars
(1 total ratings)
Made withGodot
Code licenseMIT License
Average sessionA few minutes
InputsKeyboard, Gamepad (any)
LinksSource code


SpaceCourier-windows.zip 64 MB
SpaceCourier-linux.zip 64 MB
SpaceCourier-macos.zip 91 MB


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Really well built game with some nice details! 10 / 10 will play again.

Totally fun and addicting! I love the little particles, and the game handles so well!